Welcome back!
I have finished writing the next tutorial in the creating a role playing game with XNA. In this tutorial I added in custom Content Pipeline classes to import, process, write and read tile maps. I also fixed an error that had to do with the tile engine. You can find the link to the tutorial on the RPG tutorials page of my web site. I hope to have another tutorial up in the very near future. So keep visiting this blog for the latest news on how these tutorials are proceeding.
Jamie McMahon
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Proud member of Dream.In.Code
Thursday, November 26, 2009
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