Wednesday, April 21, 2010

Moving my blog...

Welcome back!

I now have a new domain name and new hosting for my tutorial site, XNA Game Programming Advenutres. As part of the changes, I now have a new blog that is hosted directly on my site. This blog isn't specifically about creating a role playing game, this blog will be dedicated to all the XNA things that I'm working on. You can find the new blog at http://xnagpa.net/blog/.

Something else that I'm working on is adding a forum to XNA Game Programming Adventures. I have the forum online but at the moment there isn't very much too it. I do plan on adding my tutorials to the forum as well as in PDF format. You can find the forum at http://xnagpa.net/forum/.

I do plan on adding more and more to my site and try and build an XNA community with tutorials, help with XNA programming, C# programming because the two are so closely linked. I even have a place where those using my site can post their own tutorials if they would like to.

One last thing that I would like to mention is that I have released the first version of Xin, my XNA Input Manager. I made Xin a game component so all you need to do is to create an instance of Xin and add it to the list of components for your game. Xin will be available for use anywhere within game as long as there is a using statement for the namespace and a reference to the Xin project in the project. You can find the home page for Xin at http://xnagpa.net/xin.html

At the moment Xin works with both Windows and the Xbox 360 and for both XNA Game Studio 3.0 and XNA Game Studio 3.1 as well. There is a version of Xin for the Zune and Zune HD in the works but they will need to be tested as I have neither, they are being worked on by a partner. When XNA 4.0 is released, or even the first beta of XNA 4.0, I plan on creating versions of Xin for that as well.

Jamie McMahon
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Proud member of Dream.In.Code
XNA Game Programming Adventures