Wednesday, April 15, 2009

Character specifications

This blog is about an open source RPG for XNA 3.0 that I am creating. This is the first in a series of documents detailing the design specifications for the RPG.

Design Document for RPG in XNA - Part 1

CHARACTER SPECIFICATIONS:

All characters (PCs, NPCs and monsters) use the same attributes and skills. The game is going to use a skill based system so the player will have more control on how their character will develop. For this implementation there will be no races. The player will have the choice of either a male or female character, possibly a pet.

Each character will have six attributes. They are Strength, Stamina, Agility, Speed, Intellect and Luck.

Here is a description of the attributes:
  • Strength measures a character's ability to inflict damage on an opponent and how much weight a character can carry. If a character is carrying too much their Agility and Speed will be effected.
  • Stamina determines how much damage can take and how resistant they are to poisons and magic.
  • Agility is how nimble a character is. It helps in striking and evading.
  • Speed is how fast a character is. In combat a character with high speed will strike faster in combat.
  • Intellect measures a character's ability to learn and retain information.
  • Luck helps in landing critical hits (that inflict 1.5x damage) on an opponent

There are also a number of skills that a character can learn. This the first draft:
  • Sword Skill – this measures how good a character is with all types of swords
  • Axe Skill – this measures how good a character is with axes
  • Club Skill – this measures how good a character is with clubs and maces
  • Spear Skill – this measures a character's ability with spears
  • Pole Arm Skill – this measures a character's proficiency with with pole arms
  • Bow Skill – this measures a character's ability to use bows and crossbows
  • Fire Magic Skill – measures a character's skill with Fire Magic
  • Earth Magic Skill – measures a character's skill with Earth Magic
  • Water Magic Skill – measures a character's ability to use Water Magic
  • Air Magic Skill – this measures how good a character is with Air Magic
  • Base Attack Skill – this is a special skill that characters that do not use weapons have for attacking opponents

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