Monday, April 13, 2009

Welcome to my blog on creating a RPG in XNA 3.0


This blog is going to be about the open source RPG I am writing in XNA 3.0. In my next post I will write about what I want to incorperate into the game. A basic run down is this:

I'm writing a skill based character system where the player chooses how their character develops.

It will be a top down 2D game using a tiling system.

There will be a quest system.

The game will be made in such a way that it is easy to change the story line.

The NPCs and monsters will be completely customizable.

Basically you will be able to skin the game.

So, look back soon for the Design Document about the game.

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