Thursday, May 21, 2009

Making the menu system for the RPG in XNA

Welcome back!

As it turns out I have a lot of time to dedicate to the RPG in XNA today. I'm hoping to have a simple navigation system up and running, it is already very close to working. 

Creating a user interface in XNA, I find, is a little tricky because you have to create the controls like buttons, text boxes, etc. Even the simplest role playing game requires a user interface, such as creating a character, buying and selling items and managing the character's items.

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