Wednesday, February 10, 2010

Was pretty busy today

Welcome back!

I spent most of this evening working on the new tutorial in my XNA role playing game tutorial series. I was able to get all that I wanted to accomplish with code done tonight. I should have the writing finished tomorrow for sure. What I have now is that when the player touches a chest a pop up appears letting the player know that they have found treasure and it lets them know that they have found a random amount of gold. Placing actual items into the chests will be a little harder to accomplish. I will have to add a few classes to the game to handle inventory. I will also have to create the actual items that will go into the game. This is a rather complex process but I will take it one step at a time. In case you are interested, this is a screen shot of what I have working now.



Jamie McMahon
-----------------------------
Proud member of Dream.In.Code
XNA Game Programming Adventures

No comments: