Friday, November 20, 2009

Second collision layer tutorial is online!

Welcome back!

Well, I finished writing the second tutorial on the collision layer this afternoon and have uploaded it to my web site. The collision works perfectly, even on the diagonals. The one thing that I might add in later is for the sprite to be able to enter the transparent parts of tiles that can not be entered. That is another really complex topic as it would involve per pixel collision detection and since I'm using a tile set instead of individual tiles that would make things a little more difficult. As always you can find the link to the tutorial on the RPG Tutorials page of my web site.

Jamie McMahon
-----------------------------
Proud member of Dream.In.Code

No comments: