Friday, July 24, 2009

14th PDF Tutorial on Eyes of the Dragon

Welcome back!

Just finished writing the latest tutorial on creating a role playing game with XNA 3.0 called Eyes of the Dragon, tutorial 14! It is a little short but it was something that needed to be done. In this tutorial I updated the tile engine to draw multiple layers with transparency. I updated the tile set, removing the last tile and replacing it with with a tile with lots of transperancy. It is a tile with three rocks on it. There is a screen shot of the tile engine display in this post. I had to change the tile set from being a JPEG to PNG to allow for transparency.

You can find the latest tutorial in PDF and ZIP file at the link below:

The latest version of Eyes of the Dragon is available at this link:

Screen Shot of Tile Engine
With Second Layer

Screen shot of tile engine with second layer
Jamie McMahon
Proud member of Dream.In.Code

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